Choose screens by benefit, not by navigation
Make a worksheet before designing the images. For each candidate, write down what a stranger can actually see, the benefit that view could communicate, and whether another view makes the same point more clearly. A feature may be important inside the app but still make a weak store screenshot if its value is invisible without an explanation. Apple advises showing the app in use and focusing screenshots on the core experience; Google Play likewise recommends screenshots of in-app experiences that highlight the app’s best features.
Here is a filled worksheet for a fictional meal-planning app. Assume its weekly plan contains chosen meals and that those meals can produce the shopping list shown. These are illustrative screens and capabilities, not a description of a real product.
| Candidate screen | What the screen visibly proves | Possible user benefit | Keep or cut |
|---|---|---|---|
| Completed weekly plan | Meals assigned to days | See the week’s meals together | Keep: clearest overall outcome |
| Recipe search | Recipes available to choose | Find meals for the plan | Keep: explains how the plan starts |
| Shopping list | Items gathered from planned meals | Shop from one list | Keep: shows a distinct next step |
| Account settings | Profile and preferences | Adjust account preferences | Cut: separate function, but weaker for this story |
Put the clearest outcome first, then show how it happens
The first image need not show the first tap a user makes. Lead with the result that explains why someone would want the app; use later images to show how they reach it and what they can do next. That gives a quick viewer an immediate answer while giving a person who swipes further a coherent story. Apple recommends leading with strong features or benefits and sequencing screenshots to reflect how someone would use the app.
For the fictional meal-planning app, the selected order and draft messages are:
- Completed weekly plan — “Plan your week.” The filled calendar makes the overall result visible immediately.
- Recipe search — “Find meals you’ll want to make.” This shows where the meals in that plan come from.
- Shopping list — “Shop from one list.” The gathered items show what the fictional app lets someone do after planning.
Check the sequence before you design it
Lay the selected screens side by side at roughly the size a shopper will encounter. Read only the captions first: if two promise the same thing, decide which screen proves it better. Then cover the captions: if the images now look interchangeable, choose a different view or a different moment in the app. A longer sequence is useful only when each added image answers a new question.
- Check readability. Can someone identify the important part of the interface without zooming? If not, choose a clearer app state or simplify the surrounding design. Apple calls for legible key elements and short text that enhances the visual; Google Play recommends keeping screenshot text to a minimum.
- Check the promise against the product. In the fictional example, “Shop from one list” belongs only if the app really provides the list shown. If the list is not generated from planned meals, do not imply that connection. Google Play says screenshots should accurately reflect app functionality and warns that a mismatch between listing promises and the app may lead to rejection.
- Check what appears before the sequence. If your Google Play listing has a preview video, it appears before the screenshots on the listing page. Make the first screenshot understandable on its own rather than relying on someone having watched the video.
Sources
- App Store Asset Best Practices and Resources — Apple Developerdeveloper.apple.com
- Best practices for your store listing — Play Console Helpsupport.google.com
- Add preview assets to showcase your app — Play Console Helpsupport.google.com
- Helpful tips to get your app published on Google Play — Play Console Helpsupport.google.com





